Education: Difference between revisions
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Check out [https://www.youtube.com/watch?v=nKIu9yen5nc&feature=player_embedded this video from code.org]! | |||
AppStudioEDU is a good way to get students engaged in computer science. Creating apps which they can take with them on their mobile device has an immediate appeal them. Mobile device development is also the fastest growing field of programming. | |||
AppStudioEDU lets you use JavaScript or BASIC to teach programming principles. Starting kids off in Java, Objective C or C++ will wipe out all but the most dedicated students. The right approach is to get them hooked with some easy results quickly, then encourage them to do more. Giving them the ability to put an app on their iphone/iPod that they can carry around with them does a lot to make it real. | |||
== Organizations== | == Organizations== | ||
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* CSTA: Computer Science Teachers Association http://csta.acm.org | * CSTA: Computer Science Teachers Association http://csta.acm.org | ||
* EdSurge: "Discover the Best in Education Technology" https://www.edsurge.com | * EdSurge: "Discover the Best in Education Technology" https://www.edsurge.com | ||
* EdSurge: "Try before you buy" https://www.edsurge.com/guide/try-before-you-buy | |||
* Exploring CS: "A K-12/University partnership to democratizing computer science" http://www.exploringcs.org | * Exploring CS: "A K-12/University partnership to democratizing computer science" http://www.exploringcs.org | ||
* http://www.computingatschool.org.uk | * http://www.computingatschool.org.uk |
Latest revision as of 20:48, 9 March 2019
Check out this video from code.org!
AppStudioEDU is a good way to get students engaged in computer science. Creating apps which they can take with them on their mobile device has an immediate appeal them. Mobile device development is also the fastest growing field of programming.
AppStudioEDU lets you use JavaScript or BASIC to teach programming principles. Starting kids off in Java, Objective C or C++ will wipe out all but the most dedicated students. The right approach is to get them hooked with some easy results quickly, then encourage them to do more. Giving them the ability to put an app on their iphone/iPod that they can carry around with them does a lot to make it real.
Organizations
- Code.org: "Every student in every school should have the opportunity to learn to code" http://www.code.org
- CS4HS: "CS4HS (Computer Science for High School) is an initiative sponsored by Google to promote Computer Science and Computational Thinking in high school and middle school curriculum." http://www.cs4hs.com
- CSTA: Computer Science Teachers Association http://csta.acm.org
- EdSurge: "Discover the Best in Education Technology" https://www.edsurge.com
- EdSurge: "Try before you buy" https://www.edsurge.com/guide/try-before-you-buy
- Exploring CS: "A K-12/University partnership to democratizing computer science" http://www.exploringcs.org
- http://www.computingatschool.org.uk
Curricula
- http://www.exploringcs.org/curriculum
- https://www.virtualhighschool.com/courses/outlines/ics3u.asp
- http://www.cs4hs.com/curriculum.html
- http://csta.acm.org/Curriculum/sub/CurrResources.html
Vendors
- CodeHS: "CodeHS is the best way to learn how to program." http://www.codehs.com
- Scatch: Imagine - Program - Share http://scratch.mit.edu
- Teachers Pay Teachers: "An open marketplace for educators where teachers buy, sell and share original teaching resources." http://www.TeachersPayTeachers.com
- Computer Science for Kids: "We offer Self-Study Programming Tutorials for Middle School, High School and Beginning Adults!" http://www.computerscienceforkids.com
- Clever API: An https based system for monitoring student progress https://getclever.com/developers/
- http://appshed.com/academy: AppShed Academy delivers key organisational tools that enable teachers to turn app development into a compelling teaching methodology.