Using Google Glass with AppStudio: Difference between revisions

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== [http://www.nsbasic.com/i/GoogleGlass GoogleGlass Sample] ==
'''''Google Glass has been discontinued. This page is no longer maintained.'''''
 
== [http://www.nsbasic.com/i/GGHelloWorld Hello World Sample (Web App)] ==
 
== [http://www.nsbasic.com/i/GoogleGlass Move the Ball Sample (Web App)] ==
 
To run these samples, tell Glass:
  ''OK, Glass''
  ''Google''
  ''NS Basic wiki glass''
This page should appear.
Position the cursor on the name of this sample and tap.
It should then open.


== Overview ==
== Overview ==


[http://en.wikipedia.org/wiki/Google_Glass Google Glass] is a wearable technology from Google. Since it runs Android and a browser, we experimented with running apps created with AppStudio on it. It works, but there are a number of observations to keep in mind.
[http://en.wikipedia.org/wiki/Google_Glass Google Glass] is a wearable technology from Google. Since it runs Android and a browser, we experimented with running apps created with AppStudio on it. It works, but don't expect existing handheld apps to be usable on Google Glass. Much as moving from the desktop to handheld devices demanded a redesign of how apps work, you will want to rethink your apps for Google Glass.
 
[[File:Google Glass photo.JPG|thumbnail]]
[[File:Google Glass photo.JPG|thumbnail]]


== Observations ==
* AppStudio apps run as you would expect - no drama.
* Both JavaScript and BASIC work fine.
* No keyboard means no input controls.
* No keyboard means no input controls.
* jQuery Mobile controls work fine, but can be tricky to use.
* Controls work fine, so long as they do not require the keyboard.
* No offline apps -Google Glass is designed to be connected full time.
* No offline apps. Google Glass is designed to be connected full time.
* No home screen, so no way to save to Home Screen.
* No home screen, so no way to save to Home Screen.
* To open the sample above, say "OK, Glass. Google NS Basic Google Glass". This page will appear. Put two fingers on the Google Glass touchpad and use your head to move the cursor to the link about. Click to start.
* To open the sample above, say "OK, Glass. Google NS Basic Google Glass". This page will appear. Put two fingers on the Google Glass touchpad and use your head to move the cursor to the link about. Click to start.
Line 14: Line 31:
* Screen size is 427x240.
* Screen size is 427x240.
* You can use a larger screen size by scrolling (move your head with two fingers on touchpad) and zooming (move your two fingers back and forth on the touchpad).
* You can use a larger screen size by scrolling (move your head with two fingers on touchpad) and zooming (move your two fingers back and forth on the touchpad).
* Communications are by normal WiFi, or Bluetooth to your phone.
* The phone is used for some of the heavy lifting, like GPS.
* It interfaces with iOS and Android devices, but there are more features on Android
* Updates to the Google Glass OS come monthly.
* Google says this is an experimental technology. The hardware is quite nicely done: it will be interested to see how the software evolves.
== Web Apps ==
The Glass browser has a few gestures to help control it. Move your head to scroll up, down, left or right. Put two fingers on the right side of Google Glass to zoom in and out. Tap to select a link. There is no way to do keyboard input.
=== Example 1: Hello World ===
It was easy to adapt the Hello World sample to run on Google Glass. After it is loaded, put two fingers on the side of the device, and move your head so the cursor is on top of the button.
[[File:Gghello1.png|427x240px]]
Tap the headset and this appears:
[[File:Gghello2.png|427x240px]]
=== Example 2: Move the Ball ===
The sample linked to at the top of this article moves a red circle on the screen, based on your head movement. It uses "gravity", which means it moves faster as you increase the tile of your head. The app is a modified version of AppStudio's standard Accelerometer sample, with two modifications: The x and y values had to be multiplied by -1 to properly respond to the accelerometer data, and the z access had to be substituted for the y access (moving your head back and forth affected the z access).
<br>
[[File:Googleglasssample.png|framed|left]]
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
== Native Apps ==
Web Apps on Google Glass are pretty clumsy. Native apps are much better:
* They can be launched with a voice command.
* They can be directly controlled by gestures.
* They have the look and feel of Glassware.
Native Apps for Google Glass are built using the [[PhoneGap CLI|PhoneGap CLI]] and the [https://github.com/aphex/cordova-glass Cordova-Glass] plugin.
Here's a step by step to making your own native app for Google Glass.
'''1. Create [[PhoneGap CLI]] project file in your app.'''
See [[PhoneGap CLI]] for details.
'''2. Add the Cordova Glass plugin.'''
Open up a command window in your project's PhoneGap folder and type:
<pre>
cordova plugin add https://github.com/aphex/cordova-glass
</pre>
This will add a number of files to your project folder.
'''3. Set the voice prompt used to launch the app in Google Glass'''
Edit  {app}/platforms/android/res/values/glass.xml
<pre>
<string name="app_launch_voice_trigger">hello world</string>
</pre>
'''4.  Set up a Voice Trigger Prompt (optional)'''
After you launch the app, but before it actually starts, you can ask the use to say a word or phrase.
Edit {app}/platforms/android/res/xml/app_launch_voice_trigger.xml.
Remove the comment tags around this line:
<pre>
<input prompt="@string/app_launch_voice_prompt"/>
</pre>
Edit {app}/platforms/android/res/values/glass.xml
<pre>
<string name="app_launch_voice_prompt">Say a word or phrase</string>
</pre>
'''5. Write some code to recognize gestures'''
We have to tell our app which routine to call when an event happens, then provide that routine. SwipeDown is commonly used to close the current panel. In this case, we'll use it to close the app:
<pre>
document.addEventListener("swipedown",onSwipeDown)
Sub onSwipeDown()
  navigator.app.exitApp()
End Sub
</pre>
Here's the same code in JavaScript:
<pre>
document.addEventListener("swipedown",onSwipeDown);
function onSwipeDown() {
  navigator.app.exitApp();
  }
</pre>
Here is some code to swipe to a new panel:
<pre>
document.addEventListener("swiperight",onSwiperight)
Sub onSwiperight()
  Select Case NSBCurrentForm.id
    Case "Form1": ChangeForm(Form2)
    Case "Form2": ChangeForm(Form3)
    Case "Form3": ChangeForm(Form1)
  End Select
End Sub
</pre>
Here's the complete list of events. A swipe to the left is backwards on the glass touchpad (from your eye towards your ear) where a swipe to the right is from your ear towards your eye.
* tap
* longpress
* swipeup
* swipedown
* swipeleft
* swiperight
* twotap
* twolongpress
* twoswipeup
* twoswipedown
* twoswipeleft
* twoswiperight
* threetap
* threelongpress
* scroll (returns data)
* twofingerscroll (returns data)
* fingercountchanged (returns data)
'''6. Get the Voice Trigger Prompt (optional)'''
You can get this once the startup is complete.
<pre>
document.addEventListener("deviceready", GetParams)
Sub GetParams()
  rossgerbasi.glass.getLaunchParams(success, fail)
End Sub
Sub success(results)
  console.log(results)
End Sub
Sub fail()
  console.log("Error getting launch Params")
End Sub
</pre>
(Ross Gerbasi is the name of the guy who wrote the PhoneGap plugin we're using.)
'''7. Run your app on Google Glass'''
Have Build Command (in PhoneGap Preferences) set to <code>cordova run</code>.
From the Run menu, choose 'Build Native App with PhoneGap CLI".
Google Glass needs to be connected via USB cable and Debug (on the device)turned on.
'''8. Debug your App'''
In Chrome, enter this URL: <code>about:inspect</code>.
=== Sample ===
Here is code (and screenshots) for a simple app which recognizes the following gestures:
* tap - to show a message
* swipe down - to close the app, or the message if it is open.
* swipe left - go to the previous panel
* swipe right - go to the next panel
* voice input at startup
==== Source (BASIC) ====
<pre>
document.addEventListener("deviceready", GetParams)
Sub GetParams()
  rossgerbasi.glass.getLaunchParams(success, fail)
End Sub
Sub success(results)
  console.log(results)
End Sub
Sub fail()
  console.log("Error getting launch Params")
End Sub
document.addEventListener("tap",onTap)
Sub onTap()
  If typeof(NSB_MsgBox) = "undefined" Then
    MsgBox "Hello World"
  Else
    NSB.closeMsgBox()
  End If
End Sub
document.addEventListener("swiperight",onSwiperight)
Sub onSwiperight()
  Select Case NSBCurrentForm.id
    Case "Form1": ChangeForm(Form2)
    Case "Form2": ChangeForm(Form3)
    Case "Form3": ChangeForm(Form1)
  End Select
End Sub
document.addEventListener("swipeleft",onSwipeleft)
Sub onSwipeleft()
  Select Case NSBCurrentForm.id
    Case "Form1": ChangeForm(Form3)
    Case "Form2": ChangeForm(Form1)
    Case "Form3": ChangeForm(Form2)
  End Select
End Sub
document.addEventListener("swipedown",onSwipeDown)
Sub onSwipeDown()
  If typeof(NSB_MsgBox) = "undefined" Then
    navigator.app.exitApp()
  Else
    NSB.closeMsgBox()
  End If
End Sub
</pre>
==== Screenshots ====
On startup:
[[File:Ggpanel1.png]]
After tap:
[[File:Ggpanel2.png]]
After swipe down to close message box and swipe left:
[[File:Ggpanel3.png]]
After swipe left
[[File:Ggpanel4.png]]

Latest revision as of 16:06, 10 November 2020

Google Glass has been discontinued. This page is no longer maintained.

Hello World Sample (Web App)

Move the Ball Sample (Web App)

To run these samples, tell Glass:

 OK, Glass
 Google
 NS Basic wiki glass

This page should appear. Position the cursor on the name of this sample and tap. It should then open.

Overview

Google Glass is a wearable technology from Google. Since it runs Android and a browser, we experimented with running apps created with AppStudio on it. It works, but don't expect existing handheld apps to be usable on Google Glass. Much as moving from the desktop to handheld devices demanded a redesign of how apps work, you will want to rethink your apps for Google Glass.

Observations

  • AppStudio apps run as you would expect - no drama.
  • Both JavaScript and BASIC work fine.
  • No keyboard means no input controls.
  • Controls work fine, so long as they do not require the keyboard.
  • No offline apps. Google Glass is designed to be connected full time.
  • No home screen, so no way to save to Home Screen.
  • To open the sample above, say "OK, Glass. Google NS Basic Google Glass". This page will appear. Put two fingers on the Google Glass touchpad and use your head to move the cursor to the link about. Click to start.
  • It's pretty quick. Using our benchmark, it clocked in at 300,000: a bit faster than an iPhone 4.
  • Screen size is 427x240.
  • You can use a larger screen size by scrolling (move your head with two fingers on touchpad) and zooming (move your two fingers back and forth on the touchpad).
  • Communications are by normal WiFi, or Bluetooth to your phone.
  • The phone is used for some of the heavy lifting, like GPS.
  • It interfaces with iOS and Android devices, but there are more features on Android
  • Updates to the Google Glass OS come monthly.
  • Google says this is an experimental technology. The hardware is quite nicely done: it will be interested to see how the software evolves.

Web Apps

The Glass browser has a few gestures to help control it. Move your head to scroll up, down, left or right. Put two fingers on the right side of Google Glass to zoom in and out. Tap to select a link. There is no way to do keyboard input.

Example 1: Hello World

It was easy to adapt the Hello World sample to run on Google Glass. After it is loaded, put two fingers on the side of the device, and move your head so the cursor is on top of the button.

Tap the headset and this appears:

Example 2: Move the Ball

The sample linked to at the top of this article moves a red circle on the screen, based on your head movement. It uses "gravity", which means it moves faster as you increase the tile of your head. The app is a modified version of AppStudio's standard Accelerometer sample, with two modifications: The x and y values had to be multiplied by -1 to properly respond to the accelerometer data, and the z access had to be substituted for the y access (moving your head back and forth affected the z access).














Native Apps

Web Apps on Google Glass are pretty clumsy. Native apps are much better:

  • They can be launched with a voice command.
  • They can be directly controlled by gestures.
  • They have the look and feel of Glassware.

Native Apps for Google Glass are built using the PhoneGap CLI and the Cordova-Glass plugin.

Here's a step by step to making your own native app for Google Glass.

1. Create PhoneGap CLI project file in your app.

See PhoneGap CLI for details.

2. Add the Cordova Glass plugin.

Open up a command window in your project's PhoneGap folder and type:

cordova plugin add https://github.com/aphex/cordova-glass

This will add a number of files to your project folder.

3. Set the voice prompt used to launch the app in Google Glass

Edit {app}/platforms/android/res/values/glass.xml

<string name="app_launch_voice_trigger">hello world</string>

4. Set up a Voice Trigger Prompt (optional)

After you launch the app, but before it actually starts, you can ask the use to say a word or phrase. Edit {app}/platforms/android/res/xml/app_launch_voice_trigger.xml. Remove the comment tags around this line:

<input prompt="@string/app_launch_voice_prompt"/>

Edit {app}/platforms/android/res/values/glass.xml

<string name="app_launch_voice_prompt">Say a word or phrase</string>

5. Write some code to recognize gestures

We have to tell our app which routine to call when an event happens, then provide that routine. SwipeDown is commonly used to close the current panel. In this case, we'll use it to close the app:

document.addEventListener("swipedown",onSwipeDown)
Sub onSwipeDown()
  navigator.app.exitApp()
End Sub

Here's the same code in JavaScript:

document.addEventListener("swipedown",onSwipeDown);
function onSwipeDown() {
  navigator.app.exitApp();
  }

Here is some code to swipe to a new panel:

document.addEventListener("swiperight",onSwiperight)
Sub onSwiperight()
  Select Case NSBCurrentForm.id
    Case "Form1": ChangeForm(Form2)
    Case "Form2": ChangeForm(Form3)
    Case "Form3": ChangeForm(Form1)
  End Select
End Sub

Here's the complete list of events. A swipe to the left is backwards on the glass touchpad (from your eye towards your ear) where a swipe to the right is from your ear towards your eye.

  • tap
  • longpress
  • swipeup
  • swipedown
  • swipeleft
  • swiperight
  • twotap
  • twolongpress
  • twoswipeup
  • twoswipedown
  • twoswipeleft
  • twoswiperight
  • threetap
  • threelongpress
  • scroll (returns data)
  • twofingerscroll (returns data)
  • fingercountchanged (returns data)

6. Get the Voice Trigger Prompt (optional)

You can get this once the startup is complete.

document.addEventListener("deviceready", GetParams)
Sub GetParams()
  rossgerbasi.glass.getLaunchParams(success, fail)
End Sub

Sub success(results)
  console.log(results)
End Sub

Sub fail()
  console.log("Error getting launch Params")
End Sub

(Ross Gerbasi is the name of the guy who wrote the PhoneGap plugin we're using.)

7. Run your app on Google Glass

Have Build Command (in PhoneGap Preferences) set to cordova run.

From the Run menu, choose 'Build Native App with PhoneGap CLI".

Google Glass needs to be connected via USB cable and Debug (on the device)turned on.

8. Debug your App

In Chrome, enter this URL: about:inspect.

Sample

Here is code (and screenshots) for a simple app which recognizes the following gestures:

  • tap - to show a message
  • swipe down - to close the app, or the message if it is open.
  • swipe left - go to the previous panel
  • swipe right - go to the next panel
  • voice input at startup

Source (BASIC)

document.addEventListener("deviceready", GetParams)
Sub GetParams()
  rossgerbasi.glass.getLaunchParams(success, fail)
End Sub

Sub success(results)
  console.log(results)
End Sub

Sub fail()
  console.log("Error getting launch Params")
End Sub

document.addEventListener("tap",onTap)
Sub onTap()
  If typeof(NSB_MsgBox) = "undefined" Then
    MsgBox "Hello World"
  Else
    NSB.closeMsgBox()
  End If
End Sub

document.addEventListener("swiperight",onSwiperight)
Sub onSwiperight()
  Select Case NSBCurrentForm.id
    Case "Form1": ChangeForm(Form2)
    Case "Form2": ChangeForm(Form3)
    Case "Form3": ChangeForm(Form1)
  End Select
End Sub

document.addEventListener("swipeleft",onSwipeleft)
Sub onSwipeleft()
  Select Case NSBCurrentForm.id
    Case "Form1": ChangeForm(Form3)
    Case "Form2": ChangeForm(Form1)
    Case "Form3": ChangeForm(Form2)
  End Select
End Sub

document.addEventListener("swipedown",onSwipeDown)
Sub onSwipeDown()
  If typeof(NSB_MsgBox) = "undefined" Then
    navigator.app.exitApp()
  Else
    NSB.closeMsgBox()
  End If
End Sub

Screenshots

On startup:

After tap:

After swipe down to close message box and swipe left:

After swipe left