NavBar: Difference between revisions
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'''Properties''' | '''Properties''' | ||
Standard properties are supported | Standard [[properties]] are supported, plus: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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'''Events''' | '''Events''' | ||
Standard events are supported | Standard [[events]] are supported. However, events are not usually associated with the control. | ||
'''Example''' | '''Example''' |
Revision as of 22:54, 24 July 2012
Description
The Navbar control puts up to 5 buttons anyplace on the form. Buttons can be text, an icon or both. When clicked, <NavBarID>_onclick(choice) is called. The name of the button which is called is in choice.
To add a control to your app, choose the control’s icon in the Toolbar, then position it on the Design Screen. Use the Property Editor to set the properties you need, then add functions to your code to respond to the events that come from the control: usually, just onclick.
Properties
Standard properties are supported, plus:
items | A list of names for the buttons, comma separated. |
iconPos | The position of the icon. Can be none, top, bottom, left, right or notext. |
icons | Names of icons for each button. 18 to choose from: alert, arrow-d, arrow-l ,arrow-r, arrow-u ,back, check, delete, forward, gear, grid, home, info, minus, plus, refresh, search, star. |
Events
Standard events are supported. However, events are not usually associated with the control.
Example
Function NavBar_jqm1_onclick(choice) If TypeName(choice)="object" Then Exit Function MsgBox "Button pressed: " & choice End Function
Output
(message box showing “Button pressed: 1”)