Mobile Device Features 1: Difference between revisions

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Created page with "In the next two segments, we will talk about some features that are unique to mobile devices and how to use them. = Camera = * Being able to access the camera directly is a ..."
 
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   img.src=e.target.result
   img.src=e.target.result
End Function
End Function
<pre>
</pre>
* To display the picture, we need to put it into a PictureBox object.  
* To display the picture, we need to put it into a PictureBox object.  
* Since this also can take some time, it is done asynchronously
* Since this also can take some time, it is done asynchronously
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     0,0,PictureBox1.width,PictureBox1.height)
     0,0,PictureBox1.width,PictureBox1.height)
End function
End function
</pre>
* Normally, we would use the pb.drawImage function
* Normally, we would use the pb.drawImage function
* But there is a bug in iOS. The drawImageIOSFix function does it properly.
* But there is a bug in iOS. The drawImageIOSFix function does it properly.

Revision as of 19:00, 10 December 2013

In the next two segments, we will talk about some features that are unique to mobile devices and how to use them.

Camera

  • Being able to access the camera directly is a recent feature
  • It may not be supported on older devices
  • iOS has a serious bug - there is a workaround
  • Done using a TextBox, with inputType set to 'file'.
  • Once the user has taken or selected a picture, TxtBox_onchange is executed:
function txtGetPicture_onchange()
  reader.readAsDataURL(txtGetPicture.files[0])
  e=event
End function
  • Reading the picture in is asynchronous: pictures can be large and take time to load.
  • Once the read is complete, reader_onload is called:
function reader_onload(e)
  img.src=e.target.result
End Function
  • To display the picture, we need to put it into a PictureBox object.
  • Since this also can take some time, it is done asynchronously
  • Once the loading is complete, img_onload is called.
function img_onload()
  drawImageIOSFix(pb,img,0,0,img.width,img.height, _
     0,0,PictureBox1.width,PictureBox1.height)
End function
  • Normally, we would use the pb.drawImage function
  • But there is a bug in iOS. The drawImageIOSFix function does it properly.

Emoji

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